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  • Text Editor
    3.4
    v1.12Tools

    A text editor with many features: - Table of contents. - Tag filtering. - Comment toggling for .md .yaml .json .ini .cfg. - Directory colors. - And tons of Quality of Life features.

    By: teebar
  • Audio Effect Inspector
    3.2
    v1.3.0Tools

    Audio Effects could be confusing to users who may be unfamiliar with the Audio Engineering environment and its tools. Looking at sliders with no visual feedback may seem a little daunting. This is where the Audio Effect Inspector comes in handy! It enables you to control your tools much easier with a graphical interface; like any VST plugin used in DAWs. The Audio Effect Inspector allows you to interact with Audio Effects with responsive graphical feedback. Currently Supports: - AudioEffectDistortion (New in v1.3.0) - AudioEffectEQ - AudioEffectReverb - AudioEffectDelay - AudioEffectPanner v1.3.0 Updates - - Implemented AudioEffectDistortion v1.2.0 Updates - - Implemented Preset Browser (AudioEffectReverb only supported in the meantime) - Presets could be edited in addons/AudioEffectInspector/Presets/presets.cdb using CastleDB - Fixed the 3D scene for AudioEffectReverb If you encounter any problems, please don't hesitate to submit an issue here : https://github.com/NoodleSushi/AudioEffectInspector_GodotAddon/issues

    By: NoodleSushi
  • Array Modifier
    4.0
    v0.5.1Tools

    This plugin recreates the functionality of the Array Modifier from Blender 3D. Works with Godot 4.

    By: miskatonicstudio
  • Easy Networking Plugin
    3.3
    v1.0Tools

    A plugin for the Godot game engine that provides a simple drag-and-drop networking interface that requires as little code as possible. It includes a Networking Global that provides a higher-level networking API and a new node called NetworkSyncer that handles variable syncing for Scenes. Features: -Client-Server and Peer-to-Peer network support -Interpolation -Example lobby and demo -Dynamic object creation and deletion

    By: likeich
  • Godot Input Prompts
    4.1
    v2.3.0Tools

    New nodes providing input prompt nodes for keyboard/mouse and controllers. The current version supports the following icons: - Keyboard and mouse - Xbox - PlayStation - Nintendo Switch

    By: Pennycook
  • Datalogue
    4.0
    v0.1Tools

    Datalogue is a quick and easy way to manage game data for all kind of items (weapons, cards, upgrades, ...)

    By: BraindeadBZH
  • Array Modifier
    3.5
    v0.5.1Tools

    This plugin recreates the functionality of the Array Modifier from Blender 3D.

    By: miskatonicstudio
  • GodotSize
    4.2
    v1.3.0Tools

    GodotSize is a simple utility that helps you identify which files in your project are taking up the most space. It checks the size of each file in your project folder (or import data, if you so choose), and displays them in a list, with the ones taking up more space displayed on top. To access it, navigate to Project > Tools and click the "Show Size Map..." option.

    By: thesink
  • Project Statistics
    3.4
    v0.1.0Tools

    Display statistics of your Godot project inside the editor Features: - Scripts lines count (code, comments, blank and total). - Scenes count, size and number of nodes on each scene. - Resources count and size. - Display most used resources and file types on a pie graph. - Exclude files or directories from statistics generation.

    By: Abdera7mane
  • Achievement System
    4.4
    v3.0.1Tools

    Plugin that allow you to add custom achievement to the game and display them in the UI. You can read "README" file in your downloaded repository or in GitHub page to learn how to use it. https://github.com/5FB5/gd-achievements

    By: 5FB5
  • Godot Project Management
    3.4
    v1.0Tools

    A multi-party Kanban project management plugin for Godot. Tasks are stored in JSON text files and can be created from TODOs in source code.

    By: nb-mago
  • GodotXUnit
    3.2
    v0.9.1Tools

    Integrates the fully featured and standard C# xunit testing framework into godot.

    By: rexfleischer
  • VR Input Simulator
    3.5
    v1.0Tools

    This tool allows you to simulate input on your ARVRController(s) and ARVRCamera. First, insert VRSimulator.tscn into your scene, and then assign your ARVROrigin into the XR Origin parameter. Move your mouse to control the ARVRCamera, and scroll to control its height. Press WASD to controll the left controller's joystick, and the arrow keys to control the right controller's joystick. Press Q or E to select the left controller or the right controller, respectively. With a controller selected, you can: - move your mouse to control its position - scroll to move closer or further away from the camera - hold shift and move your mouse to rotate - press Left Click to press Trigger (Button 15 and Axis 2) - press Right Click to press Grip (Button 2 and Axis 4) - On the alphanumeric keyboard, press 1 to 0, -, =, Backspace and Enter to press buttons from 1 to 14 on the selected controller

    By: cafezinho
  • XR Input Simulator
    4.0
    v1.3.0Tools

    This tool allows you to simulate input on your XRControllers and XRCamera, without having to use a VR headset. First, insert XRSimulator.tscn into Autoload. Move your mouse to control the XRCamera, and scroll to control its height. Press WASD to controll the left controller's joystick, and the arrow keys to control the right controller's joystick. Press Q or E to select the left controller or the right controller, respectively. With a controller selected, you can: - move your mouse to control its position - scroll to move closer or further away from the camera - hold shift and move your mouse to rotate - hold shift and roll mouse scroll to rotate controller around z-axis - press Left Click to press Trigger (trigger_click and trigger) - press Right Click to press Grip (grip_click and grip) - On the alphanumeric keyboard, press 1 to 8, -, = and Enter to press or touch buttons Mapping: 1 presses by_button 2 presses ax_button 3 presses by_touch 4 presses ax_touch 5 presses trigger_touch 6 presses grip_touch 7 presses secondary_click 8 presses secondary_touch - presses primary_click = presses primary_touch Enter presses menu_button

    By: cafezinho
  • Intervals - animation plugin
    4.3
    v1.0.0Tools

    Developer-friendly Tweens packaged with a simple, powerful, expandable cutscene editor.

    By: dogonmoon
  • Viewport Spy
    3.2
    v1.0.0Tools

    Godot editor UI to spy on what a Viewport is rendering. Useful for debugging.

    By: arccoza
  • Console
    3.3
    v1.2.3Tools

    A general-purpose debug console full of useful commands suitable for any kind of project. To install simply autoload the console.tscn scene and place it at the top of your load order. Then go to Project > Project Settings > Input Map and add a new action called "debug" and assign it a key. This action is used to open/close the console.

    By: SirQuartz
  • Text to Speech
    3.2
    v1.1Tools

    Godot Text to Speech is a plugin that creates text-to-speech voice synthesis in the Godot engine using the FOSS Flite engine.

    By: karolisd
  • Speech to Text
    3.5
    v1.0Tools

    This plugin enables speech-to-text voice recognition in the Godot engine for Windows and Linux (x86_64).

    By: karolisd
  • Editor Discord Presence
    3.2
    v1.2.5Tools

    Shows what you are doing in the Godot Editor as your Discord presence. Supports Windows, Linux and OSX Godot >= 3.2.2 Features - Updates the presence in real-time - Two customizable URL buttons - Supports showing scripts like GDScript, VisualScript, NativeScript and CSharpScript - Automatically reconnects to the Discord client - Two modes for updating timestamp (start of the project vs whenever the screen changes) Customize the plugin in: Project Settings -> Discord Presence

    By: 3ddelano
  • Godot Autotile Texture Templater (GATT)
    3.5
    v2.0Tools

    Adds GATT to your bottom toolbar. Choose from 2x2, 3x3 minimal and 3x3 minimal 3/4 view tilesets. Configure a custom block size, colours, and floor patterns. Save 2 different images to your project: a texture which can be used directly in a Tileset plus a guidelines png with transparency which can act as a guide in a layer of your graphics software (ie: gimp).

    By: sesopenko
  • Localization Editor (CSV Translation files tool)
    3.5
    v1.3Tools

    Localization Editor is a tool for adding/editing/deleting translations in .csv files. Features: * Add/Edit/Delete Translations using .csv file format. * Use it as a Standalone portable program, or as an addon for Godot Engine. * Add automatic translations using Google Translate API or use a shortcut for a DeepL website with the translation. * Designed to help translators. * Made with Godot Engine! * Free and Open Source!

    By: dannygaray60
  • Wave Function Collapse (WFC) 2D/3D Generator
    4.2
    v1.1.0Tools

    This is a wave function collapse implementation for Godot in C#. Please refer to Examples on how to use. basically you need 2 tile maps. one to create a new map on (target) and one to use as a sample on how the tiles are used (sample). Features: Create map based on a sample Different match levels are possible (through changing MATCH_RADIUS) Multi-threading Possibility analysis from sample Fail correction (Generation will not fail anymore!) Has a base generator class that can be expanded for your use Fully working 2D and 3D generation! Currently has built in support for TileMap2D and GridMap( 2D or 3D ) (Used tile-sets are from Kenney with a CC0 license)

    By: Mazzel