Godot Input Prompts
by Pennycook
Godot Input Prompts
New nodes providing easy-to-use input prompts.
The current version supports the following icons:
- Keyboard and mouse
- Xbox
- PlayStation
- Nintendo Switch
Installation
To install, follow the latest instructions for installing
plugins
in the Godot documentation.
Getting Started
-
ActionPrompt nodes display prompts based on the InputMap and an icon
preference. When set to "Automatic", the prompts update to match the input
device. -
JoypadButtonPrompt nodes display prompts corresponding to a button index.
-
JoypadMotionPrompt nodes display prompts corresponding to an axis and an
axis value. -
KeyPrompt nodes display prompts corresponding to a key scancode.
-
MouseButtonPrompt nodes display prompts corresponding to a button index.
Additional documentation is available in Godot's help window after installing
the plugin.
License
The plugin is distributed under the MIT license. See LICENSE for
more information.
Prompt icons (in the icons directory) are in the public domain, originally
released by Kenney.
Download
Support
If you need help or have questions about this plugin, please contact the author.
Contact Author