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  • Line Renderer
    4.0
    v1.03D Tools

    A GDScript implementation of a line renderer in Godot 4.0, useful for rendering cylindrical volume such as lasers, trails, etc. Based on the Godot 3.0 version by @dbp8890 at https://github.com/dbp8890/line-renderer, which is based on the helpful C# implementation by @paulohyy at https://github.com/paulohyy/linerenderer and added some additional features such as UV tiling and a .tscn file for ease of use. To use, simply download and unzip the folder, which contains a demo project. If the demo project is not needed, the LineRenderer subfolder can be copied directly into the Godot project. Drag and drop the LineRenderer.tscn scene into the project, and you should see a line! To edit the line's points, simply edit the points member variable of the line renderer, and add/remove points from the array (see demo project for details). This can also be done via the editor in Godot.

    By: LemiSt24
  • KayKit Character Pack: Skeletons
    4.1
    v1.03D Tools

    The Skeletons Character Pack is a bundle of characters assets that contain 4 stylised low-poly skeleton character assets. The skeletons are fully rigged and animated and come with 90+ animations and 10+ accessories. Features: - 4 fully textured/rigged/animated Skeleton characters. - 10+ weapons/accessories including swords/shields/axes/crossbows/arrows/staff and more! No skeleton will be left empty-handed! - 90+ animations - Textured using a single gradient atlas texture (1024x1024) that can be downsampled to 128x128 for further optimization - Free for personal and commercial use, no attribution required. (CC0 Licensed)

    By: KayKit Game Assets
  • KayKit Restaurant Bits
    4.1
    v1.03D Tools

    This pack has a bunch of cooking and food game assets for building kitchen and restaurant interiors, or making chaotic cooking games. There's multiple foods broken up by ingredient and in different states (raw/cooked/chopped etc.) Features: - 140+ Low poly optimized 3D models, suitable for all ranges of games, including mobile. - Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization. - Free for personal and commercial use, no attribution required. (CC0 Licensed)

    By: KayKit Game Assets
  • 3D Visualized Path
    4.0
    v1.0.33D Tools

    This tool allows the creation of a 3D mesh to visualize a path in 3D space. It supports configurable curves, bends and changes in direction.

    By: markeel
  • Path Tool
    4.0
    v1.03D Tools

    This Godot plugin allows you to create 3D paths with weights and curves that you can export as a CSV and use in projects. Example usage for this would be a path network for city traffic.

    By: eerik
  • Racing Cameras
    4.2
    v0.33D Tools

    This plugin provides a handful of handy cameras for prototyping racing games. It creates an autoloaded singleton that automtically manages the cameras and allows you to switch between them. There are four vehicle cameras: - RacingChaseCamera - a camera that chases the vehicle - RacingMountedCamera - a camera that allows you to switch between multiple user-defined positions on the vehicle - RacingOrbitCamera - a camera that orbits around the vehicle, controlled with the mouse - RacingCockpitCamera - a cockpit camera, which you can look around with, using the mouse And one external camera: - RacingTrackCamera - a camera that automatically switches between user-defined positions around the track in order to follow the vehicle. Check out the documentation for more information, and the example scenes to see all the cameras in action.

    By: skaruts
  • MMI Tool
    3.3
    v1.03D Tools

    A node that replaces its children with a MultiMeshInstance

    By: dankidol
  • PointCloud
    4.1
    v1.23D Tools

    This tool creates CPUParticles3D point clouds from mesh resources. Volumetric video is possible using .xyz frames.

    By: jlsgangwisch
  • FollowBone3D
    3.3
    v1.03D Tools

    Simple plugin to allow for nodes to follow the transformation of bones within a 3d Skeleton. Very useful for attaching colliders to areas/bones of your meshes when there are animations changing the position of the bones. Its not super efficient, but does the job. PRs welcome! Install: Clone/download this repo into your project and activate the plugin from the project settings. You will have a new node called FollowBone3D. Example: See the example folder. It has a zombie with two collision shapes attached to two different bones. Also, see the video below (when I make it). Attribution: The example uses a zombie model by Thomas.Osterhammel from [https://sketchfab.com/3d-models/zombie-d22e3dc957b142479e1723a379494eb3](https://sketchfab.com/3d-models/zombie-d22e3dc957b142479e1723a379494eb3) and animations from [https://www.mixamo.com/](https://www.mixamo.com/)

    By: christinoleo
  • UV Tools
    4.2
    v1.1.03D Tools

    Simple Godot 4 plugin to that includes various tools to manipulate UVs. Includes the "ProtoCube" node and "ProtoBody" nodes, which allow quick prototyping by attaching textures with cube-projected UVs. Quickly create a Rigid Body or Static Body via a dropdown parameter on the ProtoBody.

    By: michaeljared
  • Godot XR Animation Recorder
    4.3
    v0.1.03D Tools

    XR Animation Recorder capable of creating Godot Animation resource files for avatars.

    By: Malcolm Nixon
  • Control3D
    4.1
    v1.0.13D Tools

    This plugin allows using SubViewports to display 2D interfaces in 3D.

    By: MASSHUU
  • Progress Bar 3D
    4.2
    v4.2.23D Tools

    A simple 3d progress bar that uses a quad mesh plus a shader and employs no view ports. Great for use on 3D enemy characters as a health bar.

    By: jhlothamer
  • Vox Importer
    3.1
    v1.0.03D Tools

    A Godot plugin to import MagicaVoxel .vox files as meshes. This is an adaptation of MagicaVoxelImporter by Scayze (https://github.com/scayze/MagicaVoxel-Importer) This works with Godot 3.1 and includes import scaling option and XZ centering based on the MagicaVoxel vox resolution.

    By: h4v0c
  • Control3D
    4.1
    v1.03D Tools

    A new node that you use as the parent of control nodes to display them in 3D

    By: Evanator
  • POM
    4.2
    POM
    12
    v1.73D Tools

    POM is addon that helps to create illusion of depth using instances of multimeshinstance3d node as layers and heightmap texture as alpha channel for each layer. It is similar to "StandardMaterial3D's Deep Parallax" but with better depth effect .

    By: sanketsbrush
  • N-body simulation
    3.2
    v0.1.33D Tools

    A Godot-plugin for simulating gravitational attraction between bodies in 3D-space. Any class that inherits from Spatial can be added to the simulation.

    By: dardanbujupaj
  • First-Person Controler - Advanced
    4.1
    v1.0.03D Tools

    A first-person controller with extensive functionality and fine-tuning. Includes the ability to croud, sprint, sprint, slide, free look, bunny hop and animations when moving, jumping and landing (with short landing and high different animations)

    By: Like475
  • 3D RTS Camera
    4.3
    v1.0.03D Tools

    A fully customizable and easy-to-use 3D RTS-style Camera for Godot 4.3. Intuitive camera movement for real-time strategy games or other projects requiring a top-down camera with RTS-like controls. Features: - Zooming - Orbit camera around center point. - Movement - Edge scrolling

    By: EmilHakala
  • KayKit Halloween Bits
    4.1
    v1.03D Tools

    This pack has a bunch of halloween game assets for adding some spooky vibes to your game, like a creepy cemetery! Features: - 60+ Low poly optimized 3D models, suitable for all ranges of games, including mobile. - Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization. - Free for personal and commercial use, no attribution required. (CC0 Licensed)

    By: KayKit Game Assets
  • Kenney Prototype Tools
    4.0
    v1.0.03D Tools

    Kenney.nl's prototype textures applied to a cube for Godot's asset library. Block out levels, prototype, do level design, test proportions, test imports and gameplay.

    By: geroveni
  • Ultimate Character Controller (UCharacterBody3D)
    4.2
    v1.03D Tools

    Custom Godot CharacterBody3D node provides a more feature rich FPS controller template. The controller is based on Ultimate First Person Controller Tutorial by @Lukky on YouTube.

    By: ChatoGuy1
  • Curve Terrain
    4.0
    v1.0.03D Tools

    Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on Bezier curves

    By: pyscripter99