UV Tools

by michaeljared

13

godot-uv-tools

Youtube video

Simple Godot 4 plugin to that includes various tools to manipulate UVs.

  • ProtoCube node. Automatically performs a cube projection so that prototyping textures scale:
    image

After scaling on the x axis, notice that the texture repeats and does not stretch:
image

  • ProtoBody node. Basically the same as ProtoCube but wraps with a Rigid/StaticBody3D and collision shape.
  • Quick texture selection for the purposes of prototyping:
  • image

Godot Versions Tested

  • v4.2.1

🚀 Install & Use

  1. Download this repository, or download from the Godot Asset Library
    • Import the addons folder into your project (if it already isn't present).
  2. Activate the UV Tools addon under Project > Project Settings > Plugins. If an error dialog appears, restart the engine and try activating it again.
  3. Add a "ProtoCube" node to your scene. Drop a texture onto the Albedo of the material override, and then scale the cube. You should see the cube projection update so that the texture tiles.

⚠️ Limitations

🏠 Links

🗒️ License

MIT License

Version

1.1.0

Engine

4.2

Category

3D Tools

Download

Version1.1.0
Download Now

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author