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  • Coins Generator 3D
    4.3
    v1.03D Tools

    Coins Generator 3D is a plugin for Godot 4.3 that allows you to generate coins along paths in a 3D environment quickly and efficiently. Includes advanced options to distribute coins equally or based on path length, as well as allowing generation using PathFollow3D nodes or direct positions. Designed to facilitate the creation of collectibles in platform, racing and exploration games.

    By: MEIN7
  • 3DCamera for Fighing Game
    4.1
    v1.03D Tools

    Camera 3D that follows Characters on the stage. This plugin supports regular movement (forward, backward and vertical), lateral movement (side steps), detects side changes (cross-ups and cross-unders). Also interpolates its translation for a smooth camera movement. The "FM" slot refers to the "Fighter Manager" node of your Characters, such "FM" node can be a "Node3D" that must have an Script attached to it; That Script must have declared 2 String variables called "current_sidePJ1" and "current_sidePJ2" so the plugin can notice you in wich side your Characters are on. These 2 String varibles are updated with the values "LEFT" or "RIGHT", giving you the signal that your Characters have changed sides.

    By: GatitoMimoso
  • Godot 4.1 3D Terrain Plugin (heightmap, mapbox)
    4.1
    v1.0.23D Tools

    A 3D Terrain Tool Plugin written in .NET6/.NET7 Currently supported: - Sculpting - Holes - Flatten - Noise - Smoothing - Collider support for DEFAULT and Bullet - Painting: On each splatmap channel - Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof - Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default) - Mapbox Support - 4 types of import formats - Visual shader support with pre defined components - open source

    By: Sythelux
  • Quick Toolbar for 3D Nodes
    4.1
    v1.03D Tools

    A toolbar with shortcuts that allows you to quickly instantiate common 3D nodes. Just click on the node you want to instantiate using the Godot toolbar. Supported nodes are: - DirectionalLight3D - OmniLight3D - SpotLight3D - Camera3D - WorldEnvironment - Timer - CharacterBody3D - RigidBody3D - StaticBody3D - MeshInstance3D - Area3D - AudioStreamPlayer - CollisionShape3D - Node3D

    By: error404
  • Weather System
    4.2
    v1.03D Tools

    Simple and customisable weather system for Godot. Features: - Sky settings - Weathers (with weighted probability) - Seasons (with sky settings, weather lists, etc.) - Particle systems: rain, snow - Sample scene See Readme here: https://codeberg.org/matiaslavik/GodotWeatherSystem/src/branch/main/README.md

    By: matias.lavik
  • FBX Batch Importer
    4.4
    v0.9.03D Tools

    This tool script for Godot Engine 4.4 automates the process of importing multiple FBX files from a specified directory, extracting the primary mesh from each, applying a material, and saving each textured mesh as a new `.tscn` scene file. The material can either be loaded from an existing Godot Material (`.tres`) resource or automatically created from a set of provided textures (Albedo, Normal, Metal, Emission, Roughness). This gets around some limitations on bulk importing FBX files from asset providers such as Synty. The end result is a tscn with only a single mesh inside. No animationplayers, not blank material 0, no hoping the fbx is configured to load an actual texture so you don't have to manually apply it yourself. Requirements * Godot Engine 4.4 or later. * Note: Because of the addition of UIDs, this plugin expect 4.4 or later. It is untested on <4.4. * A Godot project setup. Notes I have only tested this with Synty assets using a single PNG file. I included the options for normal map, etc., but I have not yet tested them. That's the primary reason this is not consider the 1.0 release. If someone else confirms they work, or if I test it, I'll move to 1.0 rc.

    By: Tydorius
  • Beholder
    3.2
    v0.0.23D Tools

    Provides a custom Node for a controllable Camera with extra features.

    By: mburkard
  • Godot XR Android OpenXR Loaders
    4.0
    v1.1.03D Tools

    This plugin adds the OpenXR loaders required to run Godot OpenXR projects on Android devices. NOTE, ONLY APPLICABLE TO GODOT 4.0 AND 4.1. USE NEW VENDORS PLUGIN FOR GODOT 4.2 ONWARDS.

    By: Mux213
  • CSGToMesh
    4.0
    v1.03D Tools

    Generate a MeshInstance3D from a CSG. Better than other options because this one allows the MeshInstance3D's to be used for occlusion baking, has undo/redo history, is quick and easy to use, and doesn't delete the CSG.

    By: Jitnaught
  • Color Calibrator
    3.3
    v1.0.03D Tools

    Color Calibrator with Macbeth chart to color match and color grade. Can be used in setting up neutrally lit scenes or color matching between applications. Repository contains Blender file and demo scene.

    By: MrMinimal
  •  Kenney Prototype Tools
    3.3
    v1.0.03D Tools

    Block out levels, prototype, do level design, test proportions, test imports and gameplay. All thanks to Kenney.nl's prototype textures.

    By: MrMinimal
  • 3D First Person WASD Input Actions
    4.4
    v0.0.13D Tools

    Keyboard actions for First Person Point of View. Automatically setups WASD Input Map actions for the current project. The actions added after enabling this plugin: move_forward - W keyboard key move_backward - S keyboard key move_left - A keyboard key move_right - D keyboard key Note: due to signal emission problems, the editor do not show immediate changes in the Godot Editor Project Input Map Settings. Please contribute if you know how to solve this.

    By: boqsc0
  • Flipbook Particles
    3.4
    v1.0.03D Tools

    Prerendered Flipbook Particle Effects for Godot's Asset Library. * 19 Flipbook Effects * 30+ FPS * Explosion Particles * Exploding Dust * Looping Clouds * Looping Fireballs * Looping Smoke

    By: MrMinimal
  • TrenchBroom Loader
    4.1
    v0.16.03D Tools

    TrenchBroom map loader for Godot 4. Alternative to Qodot. Also known as TBLoader.

    By: Miss
  • Quality First Person Controller v2
    4.3
    v2.6.13D Tools

    Actually good first person controller for the Godot Engine. MIT License (credit Colormatic Studios) This first person controller was made because there aren't many first person controllers for Godot, and the ones that do exist are pretty bad. It is highly customizable and comes with many features, QOL, and readable code. Move with WASD, space to jump, shift to sprint, C to crouch. FEATURES: In-air momentum Motion smoothing FOV smoothing Head bobbing Crouching Sprinting 2 crosshairs/reticles, one is animated (more to come?) Controller/GamePad support (enabled through code, see wiki) In-editor tools (enable editable children to use) If you make a cool game with this addon, I would love to hear about it! Check out the Colormatic Git page for a wiki and more. https://git.colormatic.org/ColormaticStudios/quality-godot-first-person

    By: Zakarya
  • Synchronizer3D
    4.0
    v1.03D Tools

    Serves as an alternative to MultiplayerSynchronizer for synchronizing position and rotation properties of Node3D and extending classes.

    By: SwAAn
  • Character Outline
    3.4
    v1.23D Tools

    Character outline displaying addon. 1.2 updates: * refactoring source 1.1 updates: * improved in cross with outlined object and hide object.

    By: arlez80
  • Compass
    3.5
    v1.1.03D Tools

    A Control Node that displays the Cardinal Directions in a 3D space. (North, South, East, and West)

    By: GameDevOne
  • Quality First Person Controller C#
    4.2
    v2.33D Tools

    For a GDScript version, check out https://github.com/ColormaticStudios/quality-godot-first-person-2 Credit to LocoNeko for translating it to C# This asset is the result of https://github.com/ColormaticStudios/quality-godot-first-person-2/discussions/12 It is highly customizable and comes with many features, QOL, and clean code. FEATURES: In-air momentum Motion smoothing FOV smoothing Head bobbing Crouching Sprinting 2 crosshairs/reticles, one is animated (more to come?) Controller/GamePad support (enabled through code, see wiki)

    By: Zakarya
  • Tiny Treats - Charming Kitchen set
    4.1
    v1.03D Tools

    This is a collection of cute stylized low-poly game assets, perfect for building a cozy kitchen in your game. The set contains various countertops, a stove, a large fridge, floors/walls/doors, and plenty of decoration pieces to give life to your little kitchen. These assets are ideal for creating a little cooking game or designing a small kitchen scene for a life-simulation game. Features: - 34+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile. - Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization. - Free for personal and commercial use, no attribution required. (CC0 Licensed)

    By: Tiny Treats
  • Pretty Primitive
    4.0
    v1.0.23D Tools

    This tool provides a panel to quickly add blockout objects like cubes and spheres. One click will add geometry primitives with optional colliders and physics body parents. Meshes may be either MeshInstance3D or CSG nodes, as well as have a particular color or material applied.

    By: tomsart
  • OptiScene
    4.0
    v1.13D Tools

    Adds a tool to combine MeshInstance3Ds into one MultiMeshInstance3D Changes since last version: - Added parent name and type indicator to figure out exactly which meshes will combine - Added collision support for summarizing multiple Staticbodies into one (Watch out for non-uniform scaling of these Staticbodies though!) - Added scaling support, including non-uniform scaling - Improved console output for tracking down exactly what is happening during combination - Instead of replacing the meshes, it just adds the MultiMeshInstance now, in case something goes wrong in the conversion - Added seperators inbetween combination-options for more readable design

    By: Smorty