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  • VarTree
    4.0
    v1.0Tools

    VarTree is a custom Tree node that allows you to monitor and display variable values in-game in a structured format.

    By: steez_n
  • Sym Linker
    4.3
    v0.1.0Tools

    A small plugin that allows the creation of symbolic links with a simple right click. Features: - Adds a right click context action for creating symbolic links. Usage: 1. Right-click on a file or directory in the FileSystem dock to access the context menu, select `SymLinker: Create symlink`. 2. Select the directory you want to link. 3. A symbolic link (symlink) from the selected source directory will be created inside the directory you initially right-clicked.

    By: KANA
  • GodotOwl
    4.2
    v0.0.1Tools

    GodotOwl is a plugin for Godot 4+ that allows you to track how much time you spend on a project. This plugin displays a timer in the top right corner of the screen that automatically increments.

    By: Yoshiip
  • GodotSteam GDNative (Deprecated)
    3.6
    v3.27Tools

    Steamworks API wrapper for Godot Engine (version 3.x)... now for GDNative. Available for the Windows, Linux, and Mac platforms. It is based on GodotSteam 3.27 with Steamworks SDK 1.60. This version is meant for Godot Engine 3.6, but it should work with previous Godot 3.x versions. Previous versions of the plug-in can be found at the GodotSteam repository: https://github.com/GodotSteam/GodotSteam/releases. You can find the full documentation with tutorials at https://godotsteam.com.

    By: Gramps
  • TileSet Clipboard (aka. copy/paste)
    4.4
    v1.1Tools

    Adds advanced copying-and-pasting to the TileSetEditor. You can copy and paste multiple tiles, filter which properties are pasted, and undo/redo pasting. There is even a terrain replacer. 1.1 changelog summary: - Better property filter Full changelogs: https://github.com/xorblo-doitus/TileSet-Clipboard/releases

    By: Patou
  • EasyCoroutine
    4.0
    v1.0.2Tools

    Core Features: Supports diverse waiting modes: time-based delays (WaitForSeconds), physics frame synchronization (WaitForNextPhysicsFrame), Tween animation completion (WaitForTween), inter-coroutine dependencies (WaitForOtherCoroutine), and custom event locks (WaitForUnlock). Simplified asynchronous programming with yield syntax, enabling and more.sequential-style code execution across frames.

    By: Noper
  • Mastodon Viewer
    4.1
    v0.1Tools

    A simple Control node for Godot to see a Mastodon user timeline.

    By: nokorpo
  • Godot Build System
    4.4
    v1.0.8Tools

    This Godot Add-on makes exporting your game easier by providing necessary features into your export pipeline. Features: ============================== * Asset Bundling Simplifies the process of bundling assets without the need for complex scripts or manual work. Simply the user will place files within the designated bundle directory under the bundles directory. (More soon to come...)

    By: nodnard
  • SCORM
    4.2
    v2.3.1Tools

    Offers a channel for communication with the SCORM API and packages the Web exported files into a ZIP archive. The communication can be made with the functions or the signals of the Scorm autoload node. ScormExport do the post-export zip packaging. Follows the SCORM 1.2 specification.

    By: edassis
  • GodotSteam GDExtension 4.1 - 4.3 (Deprecated)
    4.1
    v4.15Tools

    Steamworks API plug-in for Godot Engine. Available for the Windows 32/64-bit, Linux 32/64-bit platforms, and Mac universal. It is based on GodotSteam 4.15 with Steamworks SDK 1.62. This version is meant for Godot Engine 4.1 to 4.3 but should also work in 4.4; other versions include: Godot 4.4: https://godotengine.org/asset-library/asset/2445 Godot 4.0: https://godotengine.org/asset-library/asset/1768 Previous versions of the plug-in can also be found at the GodotSteam repository: https://github.com/GodotSteam/GodotSteam/releases. You can find the full documentation with tutorials at https://godotsteam.com. It does not require enabling but you may need to restart your editor.

    By: Gramps
  • PNG to ICO Plugin
    4.1
    v0.4.0Tools

    Quickly create an ICO image from a selected list of PNGs.

    By: sleitnick
  • GoNote
    4.4
    v1.2Tools

    An in-engine Godot notepad that allows you to quickly write down and save notes about your project for you to revisit later!

    By: kreaytore
  • GodotSteam GDExtension 4.0 (Deprecated)
    4.0
    v4.2.4Tools

    Steamworks API wrapper for Godot Engine (version 4.0 - 4.0.3)... now for GDExtension. Available for the Windows, Linux, and Mac platforms. It is based on GodotSteam 4.2.2 with Steamworks SDK 1.57. This version is meant for Godot Engine 4.0.3, but it should work with previous Godot 4.x versions. For the Godot 4.1 version, please go here: https://godotengine.org/asset-library/asset/2445 Previous versions of the plug-in can be found at the GodotSteam repository: https://github.com/GodotSteam/GodotSteam/releases. You can find the full documentation with tutorials at https://godotsteam.com.

    By: Gramps
  • Easy_Excel_Reader
    4.4
    v2.0Tools

    基于https://godotengine.org/asset-library/asset/3825二次开发的工具,可以将.xlsx文件转换为可查询的表格实例 A tool developed based on "https://godotengine.org/asset-library/asset/3825" can convert.xlsx files into queryable table instances.

    By: Johnnash2017
  • Arm Performance Studio Integration
    4.3
    v1.1Tools

    This extension provides GDScript bindings for integrating the Arm Performance Studio tool suite into game development in Godot. This version of the extension provides bindings for emitting event annotations, software counters and custom activity maps. These annotations can then be viewed in Streamline and Performance Advisor.

    By: Arm
  • Local Storage
    4.1
    v1.0Tools

    Access and store data in localStorage easily (web builds)

    By: Hwosch
  • Novatools (for Godot 4.4 and up)
    Custom build
    v1.2.0.0Tools

    A collection of base classes and static functions used in multiple plugins made by NovaDC.

    By: NovaDC
  •  localization_with_google_sheet
    4.0
    v1.0.0Tools

    Sync your Godot game’s translations directly from Google Sheets! Easily manage, update, and test all your localizations right inside the editor—no more manual CSVs or copy-pasting. Perfect for teams and solo devs who want fast, hassle-free multilingual support.

    By: palmasop
  • Novatools (for Godot 4.3)
    4.3
    v1.2.0.0 Tools

    A collection of base classes and static functions used in multiple plugins made by NovaDC.

    By: NovaDC
  • Ctrl+V Clipboard Image
    4.3
    v2.0.0Tools

    A plugin that allows you to paste image from clipboard directly into the project using Ctrl+V.

    By: palmasop
  • Quick layout changer
    4.2
    v1.3.0Tools

    This is a simple Godot 4 editor plugin to change editor layouts directly from the toolbar, without going through the Editor->Layouts->... menu. Changes: * Version 1.3.0 - Add partial translations for the short string ("Layout") used by the toolbar dropdown when no layout is selected * Version 1.2.1 - Restore compatibility with 4.2 * Version 1.2.0 - Add non-English localisation support on 4.3+ Since version 1.3.0, the quick layout menu itself is localised in several languages (if running on Godot 4.3+). **WARNING**: This plugin is very hacky and relies on a lot of internal details of how the editor works, since there's no official API that would allow access to saved layouts. According to my testing it _should_ be compatible with: * Godot 4.2, should work for any language * Godot 4.3, should work with any language supported by 4.3.stable. As it currently requires manual syncing of translations, any changed or added translations in subsequent Godot releases will not be picked up automatically and will need a new release of the plugin If you run into any problems, please open an issue, and I'll do my best to fix it.

    By: mathrick
  • Input Prompts
    4.3
    v1.0Tools

    A simple package to display input prompts for multiple devices.

    By: alexandre_lavoie
  • Switch Manager
    4.2
    v1.1Tools

    This is a simple tool used for helping manage small one-time events. For example, enemy encounters, dialogue that disappears after interaction, etc.

    By: ItsMeAlec