
This plugin add a Node to manage discrete swipes on touchscreens devices as Input actions.
This plugin add a Node to manage discrete swipes on touchscreens devices as Input actions.
A native spell-checking solution for Godot using the Hunspell library. Hunspell is an open-source spell checker and morphological analyzer used in popular software like LibreOffice, Firefox, and Chrome. It supports numerous languages, handles complex morphology, and allows custom dictionaries through its flexible affix rules system. Features: Fast, native spell-checking through Godot's GDExtension system Support for multiple languages through standard Hunspell dictionaries Easy-to-use API for spell checking and getting suggestions Support for custom dictionaries (adding/removing words)
Why limit your comments to code? Scene comments is a plugin for placing comment nodes into a scene for viewing in the editor. It is lightweight and has a couple of comment types with different visual gizmos.
Create Godot plugins with one click. How to use 1. Go to `Project > Tools > Create Plugin` 2. Enter the plugins name and description. To automatically add a custom type, name the plugin [Something] Node. The type will be added in the generated plugin. An icon and a script for the node will be generated as well. 3. Click OK.
A simple godot plugin implementing in-game debug console. This plugin adds an autoload script that allows creating commands in any script and executing them in the in-game console. Commands can take arguments and shouldn't crash the game if something fails. Error will be shown in console instead. Can also be used to print information using GDConsole.print_line, GDConsole.print_warning, GDConsole.print_error. Works only when ran in the editor or in debug build.
Scan and deletes residual .import files from resources that have not been deleted from the editor.
The Terminal plugin allows developers to add in-game terminals to their projects, giving players access to commands, cheats, and custom in-game programs. Inspired by classic games like Doom and Skyrim, this plugin provides a flexible, customizable solution for creating in game runnable applications.
This Godot 3 add-on helps you define, track, and display in-game achievements. "Local File Storage" achievements are good for an self-distributed or Itch release, where there is no platform-native system. Other platforms, such as Steam, you'll need to extend "ChiefMintSource" and select your script as the new source in settings.
Adds editable Matrixs (2d Arrays) of several types: bool int float Resource
Planetary Processing is a multiplayer toolkit. For creating multiplayer games, quickly and easily. Our plugin enables multiplayer hosting in Godot. It adds nodes and signals to your game client, connecting to a globally distributed server side simulation. Create your game, edit your server, and build a world for your players. Features: - Plug-and-play node integration - Server-authoritative multiplayer connections - Documentation and quick-start video guides - Web Panel, management and development interface - Entity-object system; for creating creatures, NPCs, and interactables - Chunk based world generation and dynamic sharding, for high playerbase scalability Learn More at: - Documentation: https://docs.planetaryprocessing.io - Discord: https://pp.vg/discord - Website: https://www.planetaryprocessing.io
A Finite State Machine and Component Manager for Godot 4.3+.
Copies selected project files/structure for AI context (full or summary) and executes AI-generated modification commands pasted from clipboard.
Data Table Control that takes Array[Dictionary] data (e.g. SQLite queries return data in this format, but any data in this format will work) and displays it in a paged table format. Features include, column sort, resizable column width, configurable page size and more.
This tool allows to send and receive messages through Telegram Bots
Godot 4.x plugin. Adds an improved timer with additional signals
This plugin allows for integration of your Godot game with FEAGI (Framework for Evolutionary Artificial General Intelligence), an open-source framework designed as a brain-inspired platform to help develop artificial general intelligence. Open the configurator from the Project tab -> Tools -> Open FEAGI Configurator. In this menu, put in the connection settings to FEAGI, as well as sensor data to send to FEAGI and how FEAGI's motor outputs should interact with your game via Input Events.
it provides an easy and Simple way to ADD SUBTITLE to you game while using audio This is my first Plugin and I publish it for FREE to be your assistant ;) It's not necessary but if you can, credit me on your project as well :D My twitter: s83gamedev my youtube is Soroosh.S83 idk if it needs my email adress or not Notes: ! don't add child to this custom node!! Instruction/ How to use: 1- just copy the addon folder into your project 2- open your project in godot and go to project setting 3- go to plugins and enable The AudioStream Subtitle Plugin 4- Add node and node name is AudioStream_Sub ----- Fixes: 0.85.2 - enhanced and fixed some bugs 0.86.6 - fixed most of the bugs
Very simple plugin that let's you move around your code really fast with shortcuts. Use page-up or page-down to jump to the next empty line. You can also hold shift to to jump to func definitions. Initially inspired by PICO-8 script editor where you use the 'page up/down' keys to move acress functions. Shortcuts: - Page Down : Go to next empty line - Page Up : Go to previous empty line - Shift + Page Down : Go to next 'func' - Shift + Page Up : Go to previous 'func'
Add a Scenes menu bar drop down for rapidly loading and selecting favorite scenes in the editor.
Timers and supporting structures specifically built to time the players playtime, with a configurable interface.
Adds a configurable shortcut to set the transform of any selected Node3Ds in the scene to the current camera transform.
Godot-4.4 plug-in that implements easy-to-use advanced & dynamic translation. Also offers GDScript execution on Nodes, without needing to attach a Script.
A Godot 4.3 addon that simplifies global music playback while allowing for more dynamic music.
Simple godot logger plugin with editor dock to see old logs and line-graph to see value changes of variable. Check README for guide.