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  • GDScript Code Upgrader
    4.0
    v1.0.1Tools

    Code Upgrader is a tool designed to help upgrade your GDScript code from Godot 3 to Godot 4. This plugin automates the process of updating deprecated methods, properties, and syntax, ensuring your projects are compatible with the latest version of Godot.

    By: christinec.dev
  • Majordomo
    4.0
    v1.0.1Tools

    Push builds to itch.io with a single click of a button from the editor

    By: BenjaTK
  • Blankit
    4.4
    vv0.1Tools

    Wrap your Godot game project in a cozy Blankit! An all-in-one framework for making games in the Godot Engine, Blankit contains a ton of tools to allow you to jump straight into actually building your game, without worrying about common systems. More information can be found at blankit.tools!

    By: yukonmakesgames
  • Developer Console for Godot .NET 4
    4.0
    v1.0.0Tools

    Add a developer console to your game. Requires Godot 4.0+ .NET. This system gives you the ability to do a lot of things already and is very easy to extend. Check out the YouTube video for a feature overview and instructions for adding your own console commands.

    By: hamsterbyte
  • Signal Event
    4.3
    v1.0.4Tools

    Elevate your Godot projects with the SignalEvent plugin, simplifying complex signal interactions for cleaner, more maintainable code. Safeguard your signal connections against unexpected disruptions and errors, gaining deep insights into signal behavior for streamlined debugging.

    By: EiTaNBaRiBoA
  • Cutscener
    4.2
    v0.1.6Tools

    视觉化的,节点形式的事件树编辑器. 通过节点的形式制作包括:执行方法/设置变量/判断变量,三种节点的事件树.可视化的方式控制事件的运行顺序与分支. 可以在游戏Debug期间修改并在保存后实时生效,非常适合制作游戏过场,或者对话系统.支持合并节点运行. A visuallize event tree editor. Easily create a branching event tree in a visuallize way, base on 3 type nodes: SignalNode(run method) SetNode(set variable) ConditionNode(condition branching) No need to restart debuging while editing event tree, seeing result in realtime.Very suitable to create a cutscene or dialogue system. Support node combination.

    By: Hakace
  • DV's Behavior Tree
    4.3
    v1.5Tools

    A modular behavior tree implementation addon for Godot4, with a user-friendly, extendable system allowing for adaptive AI that reacts to its environment and performs many actions without the code turning spagetti with each iteration. With this addon you can make complex NPCs to populate your world, or bosses that can go through multiple phases with the combination of simple actions and flow control.

    By: DissonantVoid
  • Awesome Input Icon
    4.2
    v1.3.0Tools

    Drop InputIconSprite2D or InputIconTextureRect in your scene and your good to go, give it an action name and a index for the event, it returns an texture2D as an icon. Handles: * Keyboard * Mouse and mouse movements * Joypad and its directions

    By: DaviD4C
  • Import Cleaner
    3.4
    v1.1Tools

    This Godot Editor plugin can help to cleanup orphan files in `res://.import` folder.

    By: zaevi
  • Godot-Opus
    3.3
    v0.4.0Tools

    A GDNative wrapper for libOpus, allowing for very high compression rates for audio containing speech. It adds 2 nodes to Godot: - OpusEncoder - OpusDecoder This can allow for the implementation of a very simple form of VOIP. It will not be truly streaming or real-time though. Much more work is required before we get to that. Demos: Trivial: the example/ directory in this asset has a simple demo VOIP: https://github.com/Godot-Opus/libopus-gdnative-voip-demo

    By: Wavesonics
  • World Editor
    3.4
    v0.5Tools

    A World Editing tool to create connections between levels

    By: ferdyslab
  • Shaker
    4.0
    v1.0Tools

    Shakes any node's property. Makes for a great camera shaker.

    By: Lenny44
  • Table Container
    4.2
    v1.0.1Tools

    A Godot plugin that provides a container type that serves as a table.

    By: Delphi
  • EditorScriptManager
    4.2
    v1.0Tools

    Aggregates your projects' EditorScripts into a list, and runs their _run() functions when selected.

    By: bbMercy
  • TextureRectRounded
    4.2
    v0.2Tools

    TextureRect with Rounded Corners, including StretchMode COVERED

    By: kuruk-mm
  • QuickPlace
    4.0
    v1.0.0Tools

    Quickly place packed scenes and optionally rotate towards faces and randomize its position

    By: LauraSofia
  • QuickSettings
    3.4
    v1.0.0Tools

    Easily access and edit your favorite project settings and editor settings directly from an editor dock without having to browse hundreds of properties in Project Settings window or Editor Settings.

    By: jmb462
  • Script Spliter
    4.4
    v0.2.5.1Tools

    Script-Spliter (Beta) Tool addon for Godot 4 This addon allow split script window. See my Github for more details! #How Work ## Enable by shortcut * Press shortcut (Ctrl + 1) for set one window. * Press shortcut (Ctrl + 2) for set one split of two windows: Horizontal. * Press shortcut (Ctrl + 3) for set one split of two windows: Vertical. * Press shortcut (Ctrl + 4) for set two split of three windows: Horizontal. * Press shortcut (Ctrl + 5) for set two split of three windows: Vertical. * Press shortcut (Ctrl + 6) for set three split of four windows: Squared split. ## Enable by Tool Menu For enable the Script spliter menu go to Project > Tools > Script Spliter. You can select split type and disabled, see the image. Once activated, you'll see a draggable line like the one in the image, indicating that the plugin is active. The position of the line will vary depending on the selection of horizontal or vertical. UPDATED: 0.2 * All details on github. 0.1.2 * Change the script name label to top position. * Feature Added: recover zoom of the script editor.

    By: Twister
  • QuickSettings
    3.3
    v1.0.0Tools

    Easily access and edit your favorite project settings and editor settings directly from an editor dock without having to browse hundreds of properties in Project Settings window or Editor Settings.

    By: jmb462
  • Godot Sync Spreadsheets
    4.0
    v1.0.0Tools

    This is a plugin for Godot 4+ that allows to synchronize CSV files with Google Spreadsheets from Godot. It's useful for having translations or collaborative databases on Spreadsheets and synchronize them with your game when you create without downloading on every change, just click a button from editor.

    By: EliasGuyd
  • Dialogue Editor (G4)
    4.0
    v0.0.9Tools

    This is a Godot Editor plugin to manage dialogues in godot. The plugin allows you to quickly and easily manage all your actors and dialogues. You can also create your own dialog ui. Resources are assigned very easily using drag and drop. The assigned resources can be viewed in preview window, to check them. You can also test all your dialogues in preview mode with simple play system. Version: 0.0.9 godot 4 rc1

    By: VP-GAMES
  • Thumbstick
    4.3
    v1.1.0Tools

    A Single Scripted and (yet) most convenient mobile controller setup element and connector. This plugin included presets and detailed debug informations mainly used for easy mobile controller setup validation.

    By: JoenTNT
  • Arcweave Godot Plugin
    3.5
    v1.2.1Tools

    Arcweave Godot Plugin is a plugin for importing Arcweave Projects from arcweave.com in Godot and using them in your Projects.

    By: arcweave
  • Dialogue Trees C#
    4.2
    v1.0.2Tools

    This plugin adds a graph-based dialogue editor. See readme for more info. Version 1.0.0 of this plugin did not compile during exports. Download the latest version to fix this issue.

    By: Ardot