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  • Plugin Maker
    3.2
    v1.1Tools

    Create Godot plugins with one click. How to use 1. Go to `Project > Tools > Create Plugin` 2. Enter the plugins name and description. To automatically add a custom type, name the plugin [Something] Node. The type will be added in the generated plugin. An icon and a script for the node will be generated as well. 3. Click OK.

    By: Jummit
  • ConvexConeShape3D
    4.3
    v1.03D Tools

    Adds a new cone shape based on ConvexShape3D

    By: Oblepikha
  • Godot Texture Atlas
    4.1
    v1.0.02D Tools

    Adds support for using Adobe Animate Texture Atlases to Godot. Read the README.md for more info on what is currently supported.

    By: KAUTARUMA
  • GenerateAnimationPlayerFrameTracks
    4.0
    v1.0.22D Tools

    The GenerateAnimationPlayerFrameTracks plugin is designed for the Godot Engine, specifically to enhance the AnimationPlayer for Sprite2D nodes. This plugin allows developers to efficiently generate animation tracks via an extended user interface, streamlining the animation process for Sprite2D nodes.

    By: Vincesanity
  • Scalable Platformer Template
    4.2
    v1.1Templates

    This template acts as a base for a platforming game, with a number of prebuilt scenes that can be used or extended, then easily added into a level using the Tilemap. The goal is to have a project that you can easily and quickly create levels in.

    By: Green Clovers Games
  • Simple Asset Studio
    3.1
    v1.0.02D Tools

    A simple tool to create assets without leaving Godot

    By: Nickmiste
  • Switch Manager
    4.2
    v1.1Tools

    This is a simple tool used for helping manage small one-time events. For example, enemy encounters, dialogue that disappears after interaction, etc.

    By: ItsMeAlec
  • Organizer
    4.2
    v1.1.1Misc

    A simple Trello like plugin to help keep track of progress and things left to do inside of a project.

    By: Mediocracy
  • Wario ware clone
    3.2
    v1.0Templates

    a wario ware clone made with godot engine

    By: Ange
  • GameNite Controlpads
    4.0
    v1.0.2Tools

    This extension is used to develop for GameNite and test your GameNite game natively. Specifically it adds a GameNiteControlpads node that allows you to send and receive messages with "controlpads": the mobile phone controllers. Must be used in conjunction with a controlpads test server. Usage: * You can see a full walk-through here: https://clever-rain-b72.notion.site/Godot-GameNite-Development-Walkthrough-a4c9f6bbcaff4f4cbe4daacd71cde22d?pvs=4 * Join our discord to get help and learn more about developing for GameNite: https://discord.gg/JN6NrUcBhr

    By: gamenite-weston
  • Octahedron Sphere Mesh
    4.2
    v1.0Materials

    Godot implementation of octahedron sphere mesh, with correct uv mapping and normals. suitable for making uv sphere, rounded boxes etc.

    By: knifepace
  • Rope2D
    4.1
    v1.02D Tools

    A Rope Made Up Of Rigid Body 2D's That is Rendered Using A Line 2D.You Can Customize The Color,Width And Length.

    By: Jmac270
  • Follower
    3.2
    v1.03D Tools

    This tool allows you make that a KinematicBody follows another Node in a 3D space.

    By: Mxt08
  • PlayAtCamPos
    4.2
    v0.0.43D Tools

    A godot 4.X addon that enables you to play the game at editor camera's current position in 3D. What's New: - Added the ability to specify targets using groups - Added the option to reset target's position to a default position (in future, will be able to set the default position yourself) Its a pretty simple addon. If you have used roblox studio before, there's a button called Play Here which plays the game at camera's current position. This plugin basically brings that button in godot. In simple words, it sets the player's position to the editor's camera position and then launch the current scene.

    By: G2P Studios
  • Automatic Layer Enums
    4.2
    v0.1Tools

    This plugin automatically generates enums for all types of layers including physics, render, navigation, and avoidance, based on the names you have entered in your Project Settings.

    By: award
  • Temporary Content Marker
    3.5
    v1.0.0Scripts

    This tool prevents you from accidentally shipping any temporary modifications or having uncommented lines of code that should be actually executed - you can easily designate them just with one, singular word! It supports GDScript files only, but I'd love to collaborate and get the rest of the extensions working. Contact: @olcgreen (Twitter), Green#8661 (Discord)

    By: AdamKormos34
  • TileSet Clipboard (aka. copy/paste)
    4.4
    v1.1Tools

    Adds advanced copying-and-pasting to the TileSetEditor. You can copy and paste multiple tiles, filter which properties are pasted, and undo/redo pasting. There is even a terrain replacer. 1.1 changelog summary: - Better property filter Full changelogs: https://github.com/xorblo-doitus/TileSet-Clipboard/releases

    By: Patou
  • FastText class
    3.2
    v2.0Scripts

    Text node with fast rendering capabilities, expecially useful on Android. Text rendering on Android devices highly harms FPS. (https://github.com/godotengine/godot/issues/19917) You can append FastText nodes in Scene Tree and use instead of Label and LineEdit nodes to avoid FPS drop. Note: even if it has been created as a workaround for Android, you can use it on any plaftorm for it has a different approach to text input.

    By: burstina
  • Addonsave (4.1)
    4.1
    v1.1Scripts

    this is a fork of addon save for godot 3 make addonsave.gd autoload Project Settings -> Autoload -> Add The script Compatible with 4.2

    By: Beatrix - Assets
  • EasyCoroutine
    4.0
    v1.0.2Tools

    Core Features: Supports diverse waiting modes: time-based delays (WaitForSeconds), physics frame synchronization (WaitForNextPhysicsFrame), Tween animation completion (WaitForTween), inter-coroutine dependencies (WaitForOtherCoroutine), and custom event locks (WaitForUnlock). Simplified asynchronous programming with yield syntax, enabling and more.sequential-style code execution across frames.

    By: Noper
  • Spooky Shaders (With YT Video)
    4.0
    v1.0.1Demos

    A few spooky and Halloween themed shaders. Video is linked below and here: https://youtu.be/iCOGGJyKzLk See all my assets here: https://godotengine.org/asset-library/asset?user=ThinkWithGame

    By: ThinkWithGames
  • Godot4xCalendarButton
    4.4
    v1.0.1Scripts

    A Godot 4x addon that adds a calendar button node.

    By: Buck Wild Games
  • Animated Control Node
    4.1
    v1.0.02D Tools

    This is an Animateable control node by blending between set destination positions (other Control nodes). Set the destination points within the node, then you can animate the automatically-set "blend" metadata with an AnimationPlayer. Alternatively, you can use the blend tweener helper functions to tween the blend values from a start value to an end value.

    By: toafloast