
- 4.2
- 4.0v1.0Tools
AMP allows you to create adaptive music systems. Utilizing the AdaptiveMusicPlayer and AudioStemPlayer nodes, you can easily modify music properties and add or remove stems in the inspector or during runtime. An example scene using these nodes can be found on itch.io: https://datlycan.itch.io/amp-demo
By: DatLycan - 4.1v1.0.12D Tools
Simple 2D bullets/projectiles system, similar to ones seen in games such as Enter the Gungeon, The Textorcist, or other "lighter" bullethell game, created with fast prototyping and ease of game content creation as a top priority. Bullet patterns can be created and modified with dedicated editor. For more information, as well as demo project, visit official repository on gitlab: https://gitlab.com/Fluffeu/godot-projectiles-plugin
By: LisekGagatek - 3.3v2.1.0Misc
This is a plugin's boilerplate to speed up your coding! Yeah! Because I'm lazy! New Features! - Creates a globally accessible Singleton, Editor and Gameplay - Include variety of Template Files : Dock, Main Screen, Custom Node... - You can create multiple plugins without collide - Splits boilerplate scripts from plugin's scripts - Splits Editor scripts from Gameplay scripts - Splits final User configuration from Plugin configuration - Include Documentation space Thanks! https://github.com/doradoro
By: doradoro - 3.0
- 4.1v1.2Tools
HathoraHTTPRequest is a Godot 4.x plugin that extends HTTPRequest node to provide an easy access to Hathora API endpoints from GDScript.
By: arkelen - 3.2v1.03D Tools
These are a couple of scripts for controlling a configurable 3D Camera for RTS games.
By: sehgel - 4.0v1.0.0Scripts
An easy to use add-on that keeps track of changes on common menu Control nodes through the use of signals, and giving the user to discard those changes later. Quick Guide : Simply drag the ChangeDiscard.gd script onto a Node, hook up your Controls various "changed(value)" signals to it, and bind node path relative to the node with the attached ChangeTracker script. You're pretty much done- don't forget to save and load those settings using the built-in save-and-load systems, or to integrate it with your own saver/loader through the JSON converter/applier. Comes with an example scene to show how it works. Note : It can actually be used to track a change in basically any node- you just need to add your specific Type, and which "property" you'd like to track to get_control_property function. It only accepts Nodes of type Control, simply change it to Node to accept any node.
By: toafloast - 4.0v1.32D Tools
Godot 4 PnP asset with a fully implemented tileset file and corresponding spreadsheet
By: Tony_Turnover - 4.1v0.1.12D Tools
There are resources for calculating the movement of characters in 2D action games.
By: Kijou Shihona - 4.2v2.0.0Scripts
Adds a very basic implementation of interfaces to GDScript. Only validates at runtime. See full explanation on https://github.com/Mastermori/gdscript-interfaces
By: Mastermori - 4.0v1.1.03D Tools
This plugin adds the OpenXR loaders required to run Godot OpenXR projects on Android devices. NOTE, ONLY APPLICABLE TO GODOT 4.0 AND 4.1. USE NEW VENDORS PLUGIN FOR GODOT 4.2 ONWARDS.
By: Mux213 - 3.4v1.0Misc
A Godot node that records gameplay & turns it into an animated GIF!
By: bram_dingelstad - 4.2v1.1.0Shaders
High-quality, endlessly configurable fur shader with satisfyingly bouncy physics.
By: maxvolume - 3.2v1.0Scripts
A sprite extension that accounts for 4 directions per action.
By: mechPenSketch - 4.0v0.0.1-alphaTools
( Join Discord ! https://discord.gg/SWg6vgcw3F ) STH (Simple Test Harness) is an addon for Godot Engine for writing and running unit tests. It is compatible with Godot Engine 4+. This addon is in alpha stage. API breaks can occur !
By: Aendawyn - 3.3v1.0Demos
This example show you how to move character and shot bullet with RigidBody2D
By: aki@akjava - 4.2v1.1.32D Tools
A Godot addon that adds a ResourceImporter for the Sparrow Texture Atlas XML Format.
By: what-is-a-git - 4.1v3.0.0Tools
Imports FontFile resources from plain PNG images in a simple format. See the readme for usage instructions: https://gitlab.com/snoopdouglas/abfi/-/blob/v3.0.0/README.md Note that this plugin is available under the ISC license (which is MIT-compatible).
By: snoopdouglas - 4.3v2.0Scripts
A simple logger that emits BBCode-formatted log entry signals.
By: Taffer