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  • GDS TableView4
    Custom build
    v0.1Misc

    iOS API-style table view component. Based on Godot 4.4

    By: unko
  • 3d Male Base Mesh
    4.3
    v1.0.2Misc

    A 3d rigged male base mesh, provided under the CC0 license. Primarily released by orange-juice-games.itch.io under CC0 license. 2025-02-11 Fixed origin geometry - Tested on Godot 4.3 2025-02-12 1.0.2 The rotation and location were fixed. If you can improve it, please create an issue with details on GitHub Repository. https://github.com/BoQsc/Godot-Male-Base-Mesh/ To use this 3D Male Base Mesh, you can drag .glb file into the scene, right click on the male_base_mesh node and click "Make Local" You may then add to the scene a Camera3D node and a DirectionalLight3D. Then click button "Run Project" (F5) button to run the scene. For New to Godot: dealing with Gizmos If you are very new to Godot Engine, you might also want to temporary hide weird colored wireframes temporary: these are known as Gizmos and can be disabled by clicking "Perspective" button on the left top corner in the scene of Godot

    By: boqsc0
  • Godot TOML Parser
    3.6
    v1.01Misc

    A Godot TOML parser for Godot 3.x Usage ``` var toml = TOMLParser.new() # Define the parser in your script var file = toml.parse("res://file.toml") # Load your TOML file from a specified path # After that, it behaves exactly like a dictionary print(file["variable"]) ``` Current Issues -Octal and binary numbers aren't supported -Complex Date-time (eg. 1979-05-27T00:32:00.999999-07:00) isn't valid -Multi-lined strings can't start on a new line -Multi-lined arrays aren't supported

    By: benichi
  • Steam Locale Mapper
    4.1
    v1.0Misc

    Godot 4.1+ addon for mapping Steam API languages to Godot locale codes. When using Steam API addons in Godot such as GodotSteam, language names need to be mapped to Godot locales in order to switch a Godot game's language to the user-selected one in Steam. This small addon provides mapping functions to handle all languages available via the Steam API. For more information see: https://github.com/AstralCrowGames/GodotSteamLocaleMapper

    By: AstralCrowGames
  • WPGTK Theme
    4.0
    v1.0.0Misc

    This is a plugin for Godot Engine that was made to use with WPGTK tool available for Linux to change the editors color scheme. Technically speaking, it is a plugin that listens to the 'config/wpgtk-colors.txt' configuration file and updates the editor's theme accordingly, so in theory any application that can change the contents of that file will also work, but the installation guide here is only for setting it up with WPGTK.

    By: bellsworne
  • Mqtt node
    4.0
    v0.0.1Misc

    This is a simple implementation of mqtt 3. It adds a node that can be used entirely without code and just visually! Just ws/wss brokers are supported for cross compatibility reasons (browser support). There are no plans/needs to add tcp/udp.

    By: freehuntx
  • KonamiCode
    4.3
    v1.1Misc

    A simple addon that simply lets you add a Node into your SceneTree to listen for key combinations. Enter your own combination or simply use the default, the old-school Konami Code. It has both keyboard and controller support, as well as a "time limit" mode.

    By: aravikusu