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  • Draw Anywhere
    3.2
    v1.0.2Tools

    Draw anywhere in the Godot Editor. Supports multiple pen sizes and colors. Features - Floating, draggable toolbar - Change pen size and color - Draw over Popups - Easy keyboard shortcuts Global Shortcuts Ctrl + ` : Toggle draw mode Ctrl + F1 : Toggle the toolbar Draw mode Shortcuts Left Click : Draw line Right Click : Exit draw mode C : Clear all lines Z : Clear last line R : Reset the toolbar position Scroll to change pen size For Usage and Keyboard Shortcuts, see github repo: https://github.com/3ddelano/draw-anywhere-godot

    By: 3ddelano
  • Godot System Tray
    4.0
    v1.0.0Tools

    Adds the ability to have a system tray for your Godot application. System tray has show/hide and exit functionality.

    By: newjoker6
  • Inventory Editor
    3.4
    v1.4.4Tools

    This is a Godot Editor plugin to manage inventories and items in godot. The plugin allows you to quickly and easily manage all your inventories and items. You can also create your own inventory and items ui. Resources are assigned very easily using drag and drop. The assigned resources can be viewed in preview window, to check them. You can also test all your inventories and items in preview mode. Version: 1.4.4 - QuestEditor support added (export game)

    By: VP-GAMES
  • Hathora - Server orchestration for multiplayer games
    4.3
    v0.0.5Tools

    The official Hathora Godot Addon, written in GDScript. Hathora Cloud is a fully managed hosting platform for multiplayer game servers. Upload your game server and instantly have access to 12 regions around the world. With a single API call you can dynamically spin up and down rooms and continuously push updates to your build with zero-downtime. You also get server logs, system metrics, and DDoS protections out of the box. This addon contains: - Hathora editor plugin to configure, build, and deploy your server directly from the Godot editor - Hathora GDScript SDK for programmatic integration. Authenticate players, create and join lobbies, and more!

    By: hathora_justin
  • GodotBLE
    4.1
    v0.1.0Tools

    一个为Godot4.0开发的低功率蓝牙插件,可以帮助你的游戏联合更多有趣的设备 A low-power Bluetooth plugin developed for Godot 4.0 to help unite your game with more interesting devices!

    By: Fantety
  • Godot Super Wakatime
    4.3
    v1.0.0Tools

    Tool to measure time spent in loved by many people game engine - Godot Officially approved to use in High Seas event created by Hack Club

    By: BartoszB
  • Simply Console
    4.2
    v1.4.0Tools

    A simple in-game console that lets both the player and the developer use custom commands that call set functions from specific objects with a focus on being as light weight and simple as possible. Features: - Custom commands to call set functions on any object - Multiple argument type support - Keywords to access specific objects directly - Permission levels and cheats to restrict command access - Graphical editor plugin for creating and editing commands - Module system with included modules - Print functions - Command history - Command suggestions For more information and usage guides, refer to the Github repository.

    By: Mediocracy
  • OBJExporter
    4.1
    v1.0.1Tools

    Adds the OBJExporter singleton, allowing to export and import models from OBJ format (.obj/.mtl files). Pure GDScript and works during runtime (not just in the editor) not requiring mono nor any GDExtension.

    By: fbcosentino
  • smooth-move
    3.3
    v0.0.1Tools

    this is a helper node to help interpolate visual nodes transform to follow physic body transform smoothly

    By: babypandabear3
  • DarkPeace's SuperSpector : Improve the Godot inspector
    4.0
    v1.0Tools

    SuperSpector adds an easy way to select a set of properties in the inspector and copy them to another node. No more copying properties one by one, no more duplicating nodes and then having to change back a bunch of things and no more mistaking copying ressources by reference instead of deep copy. It works by adding a checkbox next to all properties in the inspector and by adding a bunch of select/copy/paste actions via a context menu to speed up your workflow. It's very easy to install and use but you can still read the documentation here : https://rebrand.ly/Dark-Peace-Godot-Plugins It's also compatible with the Editor Icon Previewer (https://godotengine.org/asset-library/asset/1664) plugin to make it possible to copy an icon directly to an inspector property.

    By: Dark Peace
  • Simple Gdscript Formatter
    4.4
    v0.4.4Tools

    Format GDScript (`Ctrl + Alt + L`) *no Python dependencies* Follow the GDScript style guide. Open in External Editor (`Ctrl + E`) *Bypasses the "Use External Editor" setting* Opens the current file in your configured external editor (Rider/VS Code/etc.) without enabling `text_editor/external/use_external_editor` in Godot settings.

    By: madwind
  • Virtual Joystick
    3.4
    v2.0.0Tools

    A simple virtual joystick for touchscreens with usefull options.

    By: Marcial Lincoln
  • Poly Haven Import
    3.5
    v1.0Tools

    Directly browse Poly Haven inside Godot editor and import assets as native Godot resources.

    By: Bytez
  • Everything Library - Simple Resource Referencer
    3.5
    v0.1Tools

    A plugin allowing you to reference a folder of resources at runtime in an easy way. No `load()`, no `preload()`, no boilerplate directory crawling, no exported properties. Handy when you have a list of resources you keep expanding and expanding, but also need a way to just get all of them - for **an in-game catalogue of monsters**, or for **a recipe list in a crafting system**... or you just hate load(). Got a folder of items? Or even, a folder of folders of items? Just configure, and: "var all_the_items = Library.items". Need a "magic_crystal.tres" from there? "var crystal = Library.items['magic_crystal']". It's even possible to group them by a property value, like if you want to list all items of each type!

    By: don-tnowe
  • Poly Haven Import
    4.2
    v1.0Tools

    Directly browse Poly Haven inside Godot editor and import assets as native Godot resources.

    By: Bytez
  • Awesome Scene Manager
    4.2
    v1.0.1Tools

    A Scene Manager with easy to add and customize transition animations that allows for changing any scene in any place Features: * Background loading for the scene you want to change. * Easy tracking of the currently loading resource. * Easy to customize and add animations for transitioning in and out of the scenes. * Adding a scene nested inside a tree? Want to keep your hud in place? I got you covered with swap_scenes.

    By: DaviD4C
  • Customizable Crosshair
    4.2
    v1.2.1Tools

    A Counter Strike style customizable crosshair. Features: - Thickness - Size (length of the lines) - Gap (distance between the middle of the screen and the starts of the lines) - Color - Dot in the middle of the screen - Dynamic crosshair movement based on customizable inputs - Crosshair outline with thickness adjustment - T-style configuration (removes the top line) - Extra horizontal lines - Different crosshair line styles - Ability to convert crosshair configs into a string and vice versa Further instructions can be found on the Github repository.

    By: Mediocracy
  • Previous Tab
    4.0
    v1.0Tools

    Switch to the previously active tab (last tab) by pressing Ctrl+Tab (macos: Option+Tab), including last doc, script and scene tabs.

    By: MakovWait
  • Script Dock
    4.2
    v1.0Tools

    Moves the script list from ScriptEditor into a dock. This increases horizontal space for the ScriptEditor, and lets you separate the list into a window.

    By: dugramen
  • Animated Grid Container
    3.2
    v1.0Tools

    Adds a new animated grid container control node type that allow you to have a lot of control on it's children and their sorting over time in a grid like layout.

    By: Trogallart
  • Interactive Music (Adaptative Music)
    3.5
    v1.0Tools

    This is a small addon to allow to create interactive music. For example a song can change intensity (from "loud/energetic" to "low/quiet") depending on what the developer requires.

    By: dannygaray60
  • Todot
    3.3
    v1.1.0Tools

    This is an Editor Plugin that adds a todo list side dock.

    By: GArysTrousers
  • Godot Pure Data
    4.3
    v0.2.0Tools

    GDExtension that allows you to interact with and run Pure Data patches. Available for Linux, Windows, and macOS. Note: macOS binaries are unsigned. You will need to grant permissions for the extension to run. Please see the README.md file in the project page for more details: https://github.com/fediazc/godot-pd

    By: nandoman