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  • Joystick plugin for godot 4
    4.1
    v1.1Tools

    This plugin allow a fast and easyer way to comunicate with the Joystick service using Godot engine. With the addition of the "JoystickClient" Node you can easily get all the JSON data inside all your configurations. See about joystick in: https://www.getjoystick.com

    By: bakerCat
  • Binary Radian
    4.1
    v1.0Misc

    Binary Radians or BRads were often used in classic games taking advantage of the limitations of an unsigned byte to provide angles of 255 directions. Practically this is no longer used as floating point processing is so fast on modern CPUs and GPUs. Netherless this addon provides support to make life a little easier if the need arises to port some legacy code which uses BRads.

    By: pokeparadox
  • Algodot
    3.4
    v0.3Scripts

    Algorand integration in Godot

    By: lucasvanmol
  • Mic Recorder
    3.4
    v1.0Tools

    records audio via microphone, which you can then playback and save.

    By: boukew99
  • StreamToy Client
    3.4
    v0.1.0Tools

    The Client part of the StreamToy addon. See https://github.com/deep-entertainment/godot-streamtoy-server

    By: deepgames
  • Fullscreen Control
    4.0
    v0.0.2Tools

    FullscreenControl use Alt + Enter to switch between fullscreen and window mode (plugin for Godot Engine 4.+) Version: 0.0.1 Tested with godot 4.+

    By: VP-GAMES
  • Ludare Godot
    4.0
    v1.0Scripts

    GDScrpt implementation of the Ludare service integration for the Godot engine.

    By: Ludare
  • VR movement tracking
    3.2
    v1.0Scripts

    VR headset and controller movement tracking in Godot This plugin is to: to track the users head and arm movement and it can measure VR Jitter. How to use: It can be added to the scene as a new node. It is needed to fill the External script variables. The data is being saved in the "res://addons/movement_tracker/Data/" folder. The ouptut is a USER_counter_DATE.txt file. The Jitter is calculated by Standard Deviation. The deviation of the position of VR glasses and controllers in physical and virtual space can be measured. Created in the BioTech Research Center at Óbuda University.

    By: biricz
  • Gwizz Ticketing System
    4.2
    v0.2Tools

    Are you struggling with a particular subject in Godot? Do you want a tutorial on it? Well, you can now request that very thing with the Gwizz Ticketing System! Simply describe your problem, add an email, then send! Your ticket will go straight to Gwizz's database where he can review it and make an appropriate tutorial!

    By: Gwizz
  • Scene Tree Sorter
    4.2
    v0.1.2Tools

    Scene Tree Sorter is an addon that automatically sorts the current scene tree.

    By: phnix-dev
  • Local Game Save
    3.2
    v1.0.0Demos

    How to use a local save system, using a control not to accumulate the write-to-file processing.

    By: thiagobruno
  • Godot Rumble Demo
    3.4
    v1.0.0Demos

    Example Godot Project demonstrating gamepad and phone rumble.

    By: samsarette
  • RMSmartShape2D
    3.2
    v1.22D Tools

    Create levels using graphics similar to tilesets but with the ability to easily shape the contour of platforms and break away from the square tile look.

    By: remorse107
  • Quick Primitives 3D
    4.1
    v1.0Tools

    Quick primitives is a simple plugin for Godot that allows you to quickly create 3D primitives in your projects using a shortcut bar.

    By: error404
  • GodotGPT
    4.1
    v1.0Tools

    This addon allows using your OpenAI's api-key in godot for ChatGPT.

    By: ecadz
  • Restore Editor Window Size
    3.2
    v1.0Misc

    Starting the editor will resize to the size you had it in your previous session.

    By: seoushi
  • Godot Patch Loader
    4.4
    v1.0Misc

    A GDExtension for Godot 4.4+ that enables loading patch PCK files early during game startup, allowing patches to properly override GDScript files, .NET Assemblies, Scenes, and Resources. View the README for usage instructions.

    By: RyanM
  • ScreenSwitcher
    4.1
    v1.0Tools

    Faster screen management to run your application out of the editor without going deep into Godot's editor settings. The menue appears in upper-right corner (when you activate the plugin)

    By: SoulnetworX
  • Basic Menu
    4.1
    v1.0.0Templates

    This is a basic menu for Godot 4.1 which can be used in two modes. Embed Mode: When cards_container is set. Permanently look for input and disable overlay toggle. Overlay Mode: When no cards_container is set. Look for input, when overlay is toggled.

    By: kraasch
  • GWJ Countdown
    4.2
    v0.4.1Scripts

    For anyone who has ever wondered... "How long until the next Godot Wild Jam?" Godot Wild Jam Mascot is copyright of Godot Wild Jam.

    By: Maaack
  • godot-components
    4.1
    v0.1Tools

    A library to easily add new "component" nodes to the Godot "Create New Node" tree.

    By: tyevco
  • OVANI Helper
    4.4
    v1.0Tools

    Tool for one-click creation songs and playlist provided by OVANI Plugin. This asset is not provided by OVANI. Plugin for Godot 4.4+

    By: mefjak
  • Config and Save Demo
    3.2
    v1.1Demos

    A basic system to write, save and load game data and settings. -Settings are saved as ConfigFile (cfg), while save games are saved as bytecode with different extensions to each slot (1, 2 and 3). -Most functions and variables have comments that explain their purpose. Language: GDScript Renderer: GLES2

    By: Didiei
  • GDmeter
    3.2
    v0.2.0Misc

    The unassuming Godot timer. Ideal for jams. It adds a tab in the main dock that activates a timer. The time is saved between sessions of the editor.

    By: carrascomj