CRT-Geom shader
by qarlos
11
Godot crt-geom shader
This is a port of the libretro crt-geom GLSL shader to Godot shading language.
The original source is: https://github.com/libretro/glsl-shaders/blob/master/crt/shaders/crt-geom.glsl
There are two example scenes, read the root node description properties for more details.
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Version1.0
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