Extra Math for C#
by aaronfranke
GodotExtraMath
Check out this addon on the Godot Asset Library: https://godotengine.org/asset-library/asset/408
Library for extra math types in C# for the Godot game engine.
Based on Godot's own C# math types, which can be found here: https://github.com/godotengine/godot/commits/master/modules/mono/glue/GodotSharp/GodotSharp/Core
This library adds the following:
-
Vector4type for various purposes. -
Integer vector types
Vector2i,Vector3i,Vector4i,Rect2i, andAABBi. -
2.5D types
Basis25DandTransform25Dfor 2.5D games. -
Double-precision versions of all floating-point types.
-
Mathdstatic class that mirrorsMathfbut with doubles.
More things may be added in the future.
To use this addon, copy the addon into a 3.3+ Godot project with C#, and enable the plugin. Then in your C# scripts, you can add using ExtraMath; to use these structures (or just write ExtraMath.Vector4 etc).
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If you need help or have questions about this plugin, please contact the author.
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