Networked Scene Editor
by thimenesup
45
GodotNetworkedSceneEditor
Godot plugin that allows people to connect and edit scenes at the same time
Features
Extremely small source/plugin!
Display of connected peers and their opened scenes
Edit multiple opened scenes
Add nodes/scenes
Remove nodes/scenes
Set node properties, from primitive values to objects/resources!
Following features are only available on 3.2:
Rename nodes
Reparent nodes
Reorder nodes
Todo
Undo/redo support
Dummy resource system with file transfer replacements
Download
Version1.0
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Support
If you need help or have questions about this plugin, please contact the author.
Contact Author