Fluid-water physics 2D simulator for Godot 4+
by Kaboom__57
12
A work in progress 2D fluid physics simulation made in v4
the simulator uses bodies created via script using PhysicsServer2D, for every body a canvas item is created and updated to follow the body. Then, a custom shader is used to make it look like it's water.
The project also features:
2 different types of pointer
and testing area
No credits needed
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Version1.0
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