Orbital Dynamics

by knifepace

10

alt text

godot-orbital-mechanics

This demo showcases two dynamic orbital models for space adventure game developers: an animation-driven model and a physics-driven model.
Trajectories are efficiently approximated using bezier curves and stored as Curve3D, enabling real-time creation and rendering.
Stress tests confirm the system can handle 1000+ real-time trajectories effortlessly, even without optimization.

Version

1.0

Engine

4.2

Category

Projects

Download

Version1.0
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Support

If you need help or have questions about this plugin, please contact the author.

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