Channel packer
by Zylann
24
Channel packing plugin for Godot Engine 3.x
This tool allows you to pick several textures and pack their channels into a single texture.
This very useful to pack albedo with roughness, or normals with bump into the same texture for example, which helps shader optimization.
Installation
This is a regular editor plugin.
Copy the contents of addons/zylann.channel_packer
into the same folder in your project, and activate it in your project settings.
Download
Version0.1.1
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Support
If you need help or have questions about this plugin, please contact the author.
Contact Author