TileMap Merger

by airreader

3

TileMap Merger for Godot 4

TileMap Merger is an addon for Godot 4 that TileMap Merge Editor.
In this add-on, the following features are provided.

  • Merge: Pasting TileMap data onto another TileMap data is possible.
  • Rotate: Rotating isometric tilemaps is supported.
    • Only support diamond down isometric TileMap
  • Snap: Snapping to a specified size is available.

screenshot

YouTube

How to Install

How to use

  • Left click
    • set tilemap
  • Right click
    • erase tilemap
  • Wheel button dragging
    • scroll main screen
  • Wheel up / Wheel down
    • rotate tilemap
  • Shift + ( Wheel up / Wheel down )
    • zoom in/out main screen

Rotateing tile

If the tiles are directional, such as on a wall or corner of a house, the tiles themselves must be changed, not just repositioned. In such cases, the following custom data layers control this.

  • tile_name
  • order_id

For tile_name, give the same name to tiles that are oriented differently but the same. The tiles will change as the tile map rotates.
If tiles with tile_name are arranged clockwise, order_id need not be used. If they are not clockwise, put order_id so that they are clockwise.

Rotation will not work correctly in the following cases

  • There are more than 4 tiles with the same tile_name.
  • There are 3 tiles with the same tile_name.
  • Tiles with the same tile_name have order_id or not.

Version

0.1

Engine

4.2

Category

2D Tools

Download

Version0.1
Download Now

Support

If you need help or have questions about this plugin, please contact the author.

Contact Author