Texture Progress of Subunits
by jarlowrey
8
TextureProgressOfSubunits
Godot asset to create a texture progress (health bar) of individual subunits
Why?
A simple progress bar does not give any visual indication of how much "stuff" is left.
Historically, a label is given to show this: 400/640
for example.
Some games, like Overwatch, solve this problem by making the health bar out of individual subunits that give an immediate indication of the amount of health each character has.
How
Copy the files in src/ to your game project
Download
Version.1
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Support
If you need help or have questions about this plugin, please contact the author.
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