Ray Tracing Demo
by HK-SHAO
54
Godot-RayTracing-Demo
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A shader-based PBR ray tracing demo. Real-time denoise and you can freely adjust the camera's transforms, lens aperture, fov and focal length.
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- Latest GitHub Gist
Demo
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Hope you can contribute to this repo : )
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Version4.0
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If you need help or have questions about this plugin, please contact the author.
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