Ed's Mesh Builder
by [email protected]
29
MeshBuilder (Godot Plugin)
This is a Godot 4 plugin to quickly build 3D meshes via basic CSG shapes and self-created CSG shapes
How to use
- Use Godot 4
- Add the
meshbuilder
folder into your Godot addons folder (res://addons/meshbuilder
) - Enable the addon in
Project/Project Settings/Plugins
- Add a
MeshBuilder
node to your scene - Select the
MeshBuilder
node to start building - Once you're done, you can
Finalize
your work to convert it to aMeshInstance3D
Basic Tab
- Add basic shapes (Polygon, Cone, Cube, Cylinder, Sphere, Half-Sphere, Torus, Ring)
- Click
Finalize
button to convert your mesh once you're done
MyShapes Tab
- Add complex shapes created by you (Chair, Table, Bird House, Bucket...)
- Use the
Search
field to search through the list of existing shapes - Click
Save
button to save your mesh for later - Click
Finalize
button to convert your mesh once you're done
Download
Version4.0
Download Now
Support
If you need help or have questions about this plugin, please contact the author.
Contact Author