RandomAudioPlayer
by derwenzel
4
RandomAudioPlayer
A simple node that selects a random child and plays the audio.
๐งช Installation
- Download for Godot 4.x
- Unpack the
random_audio_player
folder into your/addons
folder within the Godot project - Enable this addon within the Godot settings:
Project > Project Settings > Plugins
๐ Getting started
@onready var rnd_audio_manager = $AudioManager
func your_func():
...
rnd_audio_manager.play() // selects a random audio child
...
The node has some fieds that overwrites the values of the children:
- volume_Db_overwrite
- max_distance_overwrite
If the field changes the value will assigned to all the children
Download
Version1.0.2
Download Now
Support
If you need help or have questions about this plugin, please contact the author.
Contact Author